![]() ![]() It also helps the tracker, keeping stuff that's less popular and potentially obscure available in their library. I'd rather go after stuff that I'm interested in simply because, when my hard drive is full and I have to delete stuff, I'm much more likely to keep seeding something that I actually wanted in the first place that means I actually keep my seeding library mostly intact instead of having to periodically rebuild it. The other thing is that there are other people who are trying to game the system in the exact same way, which means that you'll be splitting any upload you get with them. without consideration of whether you even want the stuff you're downloading is doing it wrong. IMO, any "freeleech strategy" that revolves around you grabbing the biggest torrents, most leeched, etc. Sure, you might get more upload during the few days when freeleech is on, but unless you're going to keep those files around long term, you're not doing anything to help the tracker and you're not doing anything to help your long-term ability to gain upload. Last time there was a sitewide freeleech all the large torrents (over 2GB?) were neutral leech (free download but you don't get any upload off them, either), so downloading some giant 40GB box set wasn't a good ratio building strategy unless you want to keep seeding it for a year hoping to build ratio off the normal downloaders - and if you're going to do that, why not download 40GB of stuff you actually want to listen to and keep those seeding long-term? Of course, if you're a classical buff and you actually want that Mozart box set, go ahead and grab it then while it won't count against your download. ![]() You'll seed a ton while freeleech is on and you'll continue uploading regularly as long as you keep your things seeding. If you download hundreds of albums you actually want and seed them long-term after the freeleech is over, you should never have ratio problems. ![]() Interesting collages, all albums from your favorite artists, etc. “We'll continue to engage with the community and hone the game based on your feedback.On wcd: download everything you're interested in. How are you planning on involving the Community in your development process? ![]() “We will be considering a small price increase when we leave Early Access, if we genuinely believe that the game is equal in content and quality to the top games in our genre at that point.” Will the game be priced differently during and after Early Access? “Please refer to the About This section of the store page for a more detailed look at what features are currently implemented in the game.” What is the current state of the Early Access version? During Early Access we are planning to regularly add new content while building out bigger supporting features, including a difficulty ladder (the Cruciball!), meta-progression, and customized/seeded runs.” “The current version of the game is a complete arcade-y experience with successful runs taking around an hour to complete. How is the full version planned to differ from the Early Access version? “Peglin will be in Early Access for roughly a year, until mid-2023.” “We believe that it is impossible for games to be made in a vacuum, and we want to work with our players to bring them the best game we possibly can.”Īpproximately how long will this game be in Early Access? ![]()
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